Overview
CyBall is a multiplayer CCG with a futuristic, sporty flavor. Take your unique teams and custom decks into competitive, head-to-head matches.
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Studio ..........
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My role ........
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Platform ......
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Engine ........
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Team size ...
My Responsibilities
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Designed dozens of card abilities, the character leveling system, & the reward system
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Balanced multiplayer matchmaking system & card abilities
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Improved UI layouts for HUDs, inventories, team selection, and stat menus
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Defined missing assets
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Playtested builds, identified bugs, provided constructive feedback, and prioritized changes
Design Notes
My primary goals with CyBall were to expand upon its existing designs and introduce fun, new content.
After receiving the project, I reviewed and playtested several dozens of playable cards, then tweaked them over and over again until they felt balanced. I also designed new cards that fit into the gameplay and interactions of existing cards.
In addition, I worked closely with animators and engineers to refine the placement, sizing, and effects of the game's UI. The screen elements in my mockups included the player's hand of cards, mana tracker, scoreboard, character icons, and post-match stats.